In Munchkin, the goal of the game is to reach level 10 before anyone else. Such a game is Munchkin, a popular card game that attempts to shave away complex RPG elements like stats, skills, and social role-playing, while capturing (and parodying) common fantasy RPG tropes such as leveling up, killing monsters, and scoring loads of useful treasure. Instead you’re just looking to kick down some doors, fight some nasty monsters, and have a few laughs with your buddies.
Sometimes when you play a game, you’re not looking for a cerebral experience or a tense strategic challenge.